Build 25957806

build

RoadCraft · public · first seen

PICS live
1
Branches
2
Depots changed
—
Download delta
09:57 UTC
Time · UTC
Major update · published by the developer

Update 8.0 Patch Notes

On Steam

Hello Builders,

It's here, the Foundations expansion is OUT! Explore and restore 2 new maps, featuring new mechanics and for the first time in Roadcraft: Pile Driving!

This DLC comes with some quality of life fixes, general performance improvements, as well as UI changes (you can now enable a minimalistic UI).

Thanks to our Public Test server players who flagged a number of bugs.

As a reminder, this expansion is not included in the Year 1 pass.

Here's a good overview of everything the Foundations expansion brings in.

Full patch notes are below as usual.

2 New Maps 🗺️

  • Spring Renewal: A Dutch-inspired map where you will lay the grounds of big infrastructure amidst vibrant flower fields, iconic windmills.

  • Oasis Delta: Repair a giant satellite dish and ancient archaeological sites—surrounded by beautiful red sands and roaring waters.

4 New vehicles 🚧

  • ALCES PL30C Pile driver

  • Voltrack MK11 Concrete pumper vehicle

  • Metal magnetic crane EPEC MAG240

  • Voltrack Concrete mixer

3 variants ✅

  • Aramatsu R1 Asphalt Roller
  • Derry Longhorn 4520 Heavy Hauler
  • Isonzo M1 Service Vehicle

New gameplay features ⚙️

  • Concrete foundation laying feature

  • Pile driving for ghostbuilding

  • Minimalistic UI: switching мinimalistic Icons and HUD

New resources 🏗️

  • Pile

  • Concrete

Voice over 🗣️

  • Kelly's briefing and comm's are back!

Quality of life improvements

  • Tutorials for new DLC vehicles: (Pile driver, Concrete pumper, Magnetic crane)

  • New articles for upcoming DLC features were added to the Codex Menu

  • Pile Amount difficulty filter added to the game settings

  • New UI controller scheme added

  • Implemented two main menu scenes for the upcoming DLC

  • Added “Immersive UI” option in Game settings

  • Improved winch inputs for controller layout

  • Improved ModBrowser filters

Progression

  • Fixed toy truck counter progression

  • Fixed Demolition Buildings not saving state after relaunch

  • Improved AI route behavior

  • Road planning system improved

UI/UX

  • Added tutorial message when starting new DLC maps

  • Adjusted map progression for players with outdated saves

Localization

  • Added 4K-textures DLC activation message

  • Minor localization fixes for IT, DE, PL, CT, CS, KR, TR languages

Fixes & Improvements

  • Improved overall stability

  • Fixed texture streaming issues with DLSS on Nvidia GPUs

  • Overall Road Planning feature improvement

  • Updated Save system progression

General Fixes

  • Fixed an issue where terrain disappeared after switching texture quality settings

  • Fixed spiky terrain mesh distortions on dirt roads and sand at the Deluge map

  • Fixed a bug where the Wayfarer ST7050 Fuel Truck could be refilled from a scout’s empty fuel tank

  • Fixed a problem where phantom bridges blocked sand pouring when placed on road works

  • Fixed an issue where demolished buildings did not save their state after relaunching the game

  • Fixed a bug in the Mod Browser where manual mods were available on all platforms

Have fun Builders!

Focus & Saber teams

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
210489186033076964183447247489494887500418200
351089054815435835216273224087617840355862208
Update 8.0 Patch Notes · RoadCraft build 25957806 · SteamPeaks