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Major update · published by the developer

🔧 Update 1.3: Official Modding Support and Perks! ✨

On Steam

Hey everyone!

This one is a big one: official mod support through the Steam Workshop, 8 new perks, a smarter Block Selection and a handful of fixes. Here's what changed.

🔧 Modding & Steam Workshop

Last update we laid the groundwork, and now it's official. You can browse, subscribe to and share mods through the Steam Workshop. If you want to make your own, there's a modding guide hosted on GitHub with some cool examples.

  • Steam Workshop support – Subscribe to a mod and it shows up in the game, no manual installs.
  • In-game modding guide – Everything you need to start making your own blocks!

🆕 New Content

  • +8 new Perks! – Each one builds on a specific group of blocks, and they only show up when your deck actually has those blocks, so you won't be offered a bee perk with no bees around:
  • Blast Radius – TNT explodes a 3x3 area (diagonals included) and Bomb reaches 4 tiles instead of 3.
  • Fusion – Nuclear blocks hit by a Nuke trigger their effect twice and give +15 instead of +5.
  • Containment – Radioactive and Uranium stop converting other blocks. Instead, they give x10 their value.
  • House Always Wins – Jackpot triggers the Casino effects twice.
  • Fat Piggy – Piggy Bank gives +1 Credit for every 5 Credits you have.
  • Swarm – Worker Bee, Queen Bee and Honey also count diagonal neighbors as adjacent.
  • Controlled Transmutation – Mimic and Bookshelf only transform into blocks from your deck.
  • Chord – Each cleared line with 3 or more Harmony blocks gives x2.

✨ Quality of Life

  • New Block Selection algorithm – The shop now tries to offer blocks that fit what you're building instead of pure random picks. More complex blocks were also pushed toward later in the run, so the early rounds are easier to read.
  • Multiple bindings per action – You can now assign more than one key or button to the same action in the controls settings.
  • Pixel Smoothing – New option that softens the pixel art into a more cartoony look. It's purely visual and doesn't affect gameplay at all, just a fun way to see the game differently.
  • Shorter big numbers – Large values are now shown as 1.5K, 12.3M, 999B and so on, which makes high scores much easier to read at a glance.
  • New achievement screen – The achievements screen got a redesign.


(The image above shows the new achievement screen - which is pretty similar to the Blockipedia now - and the "pixel smoothing" option enabled)

🐞 Fixes

  • Re-roll focus – Focus now stays on the Re-roll button after using it in Block Selection and Perk Selection, so you can re-roll several times in a row with a keyboard or gamepad.
  • Deck screen overflow – The deck screen no longer goes off-screen vertically when a block has a very long description.
  • Rebinding directions broke menus – Changing the direction controls in Settings no longer breaks keyboard navigation in the menus.

As always, keep the feedback coming in the discussions, and if you make a mod, we'd love to see it. Happy stacking!

With love, Ferrareto

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