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Starjump Playtest · public · first seen

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Patch notes · published by the developer

Alpha 1.0.35 - Starjump takes off!

On Steam

The first alpha is here: a whole block-built solar system to explore, ships to build, nature to survive and friends to play with. Here is everything in this version.

Space and flight

  • Fly from the ground to orbit and on to other worlds with no loading screen.
  • Every planet is a giant cube you can walk around, edge to edge.
  • A solar system at real proportions: planets orbit the Sun, turn on themselves, and create true days, nights and seasons.
  • Hyperspeed: charge, jump, and watch the stars stretch into a tunnel.
  • Re-entry: your hull glows with plasma as you dive back into the air.
  • Launch a rocket carrying a telescope to discover the worlds around you and add them to your space map.
  • A mysterious rift in space... keep your distance.

Worlds to explore

  • Earth: continents, rivers, lakes, waterfalls, deserts, forests, mountains, frozen poles and coral reefs.
  • The Moon, Mars and its giant volcano, a Jurassic world full of dinosaurs, a planet frozen in eternal twilight... and the Sun itself, a sea of lava.
  • A distant galaxy lights up your nights.

Your ship

  • Start aboard a two-seat shuttle, fully fuelled and ready to fly.
  • Build your own ships block by block: thrusters, fuel tanks, landing gear, hatches, ramps, cannons, steering thrusters, cockpit glass with a heads-up display.
  • Ships feel heavy: they bank in turns, take time to speed up, and a big ship needs more engines.
  • Autopilot, cockpit view, and walk around inside your ship while it flies.
  • Weld new parts with the gas torch, even in mid-flight.
  • Shiny metal hulls that reflect the sky and the planet below.
  • Too hard a landing... and it explodes.

Survival

  • Health, hunger, thirst, sleep and cold.
  • Sleep in a bunk or a bed at night and wake up at dawn.
  • Poisonous mushrooms, spoiled meat, venomous snakes: watch what you eat and where you step.
  • Four real seasons: autumn leaves, bare trees in winter, snow, frozen lakes, fruit that ripens at the right time.
  • Clouds, wind, rain and snow.

Wildlife

  • Dozens of animals that behave like the real ones: wolves hunt in packs, prey run until they are out of breath, boars and bears charge, birds take flight, fish swim in schools.
  • Sharks in deep water, snakes whose danger depends on where they live.
  • Bears and dormice hibernate, swallows leave before winter.
  • Dinosaurs on their own planet, and a lonely rover on Mars.

Nature and resources

  • Eleven kinds of trees. Chop them with your axe and watch them fall the way you cut them.
  • Flowers, berries, mushrooms, nuts and fruit trees.

Industry

  • Find oil the way geologists do, then pump it, pipe it and refine your own rocket fuel.
  • Tap natural gas, fill cylinders, and power generators and heaters.
  • A house to furnish: doors, beds, tables, stairs, bookcases and a real fireplace.

Multiplayer

  • Dedicated servers for many players, with secure connections.
  • A shared world: animals, items on the ground, felled trees, machines and ships are the same for everyone.
  • Optional PvP, operators, whitelist and bans for server owners.

Steam

  • Invite your friends and join their server in one click.
  • Your friends can see where you are in the universe.
  • Saves in Steam Cloud.

Mods

  • Add your own blocks, items and creatures (that walk, swim, fly and hunt).
  • A Blockbench plugin to model them.

Graphics and performance

  • 3D clouds seen from orbit, image effects, render distance up to 256 chunks.
  • Many performance improvements for smoother play.

Thank you for playing the alpha! Tell us what you think in the discussions: every report helps make Starjump better.

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