Deathand Playtest · public · first seen
Balance:
- Guardians are easier to beat: less health, and they gain less strength when they rise in fury
- Elites have a bit less health and no longer start fights stronger
- The Pale Archmage now walks towards you instead of hanging back out of reach
- Blind never lasts two of your turns in a row, so you always get a turn to hit back
New:
- Spike gauntlets: a narrow corridor where spikes rise in waves. Time your crossing
- Getting hurt now shakes the whole screen
Fixes:
- Enemies no longer stand in mid-air over pits, on bridges and walkways
- How to Play's buttons no longer stretch across the screen
- The wiki now shows the health each enemy really has on the floors you meet it
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5360771 | 8284771912116131865 | 9156990065595315110 |