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Patch notes · published by the developer

10 Million Tradable Cases—and Most of Their Contents Are Tradable Too!

On Steam

When Will the Game Be Available Again?

The game is expected to reopen on October 13, 2026, at 15:30 (UTC+8). Once everything is running smoothly, the new season will begin. Supplying crops before the new season starts will not award items.

What Has Changed?

Seeds now come from Seed Bags. There are five Seed Bag tiers, each containing seeds of six different levels.

Planting through watering or replacing a crop consumes one seed. Once planted, crops continue growing and can be harvested repeatedly without consuming additional seeds. Production also accumulates while you are offline.

Uprooting or replacing a Lv1–Lv5 crop does not return its seed. Uprooting or replacing a Lv6 crop returns one seed of the original type.

How Do You Get Items?

Grow and harvest crops, then supply them to Chef Gaston at the restaurant on the map. Your contribution to the town determines your case rewards and guaranteed fallback rewards!

When Does Distribution Begin?

Distribution is expected to begin on October 13, 2026, at 19:00 (UTC+8) and run for 180 days, with a total of 10 million tradable cases—and most of their contents are tradable too!

How Is It Fair?

Each crop supply submission calculates your contribution.

Crop Contribution C: Guaranteed Seeds When You Win No Cases! (1,000 Contribution or More)

C = Σ(Seed Bag tier × crop level × quantity consumed)

Draw Contribution X: Determines How Many Cases You Win!

S = L × (L + 1) / 2
F = round₆(100 × S / (S + 505101))q = min(C / 10000, 1)
X = C × (1 + q) + (C / 10000) × (F + 10 × P)

L = farm level; P = Premium level; F = farm bonus. round₆ means rounding to six decimal places.

Calculating Case Rewards

r = remaining target cases / remaining seconds
v = max(reference rate, total server-wide draw contribution / elapsed seconds)
μ = r × X / v

For example, if μ = 2.3, you receive two cases and have a 30% chance of receiving one additional case.

Example: Supplying 10 Watermelon V (Lv6)

Assume farm level 7 and Premium level 0, near the beginning of the distribution period:

r ≈ 0.643004
v = 1000
C = 5 × 6 × 10 = 300
F = 0.005543
q = 300 / 10000 = 0.03
X ≈ 309.000166
μ ≈ 0.19849

You have approximately a 19.85% chance of receiving one case. Otherwise, you receive a guaranteed seed reward based on your crop contribution. Actual odds change with distribution progress and server-wide accumulated draw contribution.

We encourage you to accumulate crops and supply them in batches. At the same distribution rate, and before reaching the per-submission case limit, the closer your contribution per submission gets to 10,000, the higher your expected reward per unit of contribution. This also reduces repetitive actions and server load.

Can You Trust the Drop Odds?

The game uses cryptographically secure random numbers for its draws!

All odds are public and transparent, and crafting provides a guaranteed upgrade path. The game strictly follows the development agreement!

What Items Are Available?

All cases open without keys! No keys required!

  • 99.9%: Basic Seed Bag

  • 0.1%: Hat Case

Basic Seed Bags contain tier I–V Seed Bags. Each tier contains its corresponding seeds. Lv1 seeds cannot be traded or used in crafting; Lv2–Lv6 seeds are tradable.

Premium Tickets: Weekly case rewards are no longer provided. Your daily withdrawal allowance is Premium level × 20. Withdrawing multiple items together in one batch counts as just one withdrawal.

Sickle Cases: Now Available for Direct Purchase In-Game—No Key Required to Open!

Gloves Cases: Now Available for Direct Purchase In-Game—No Key Required to Open!

What Is Crafting?

Crafting lets you combine lower-level items into higher-level items. Most recipes use a 7-to-1 ratio, with a 100% success rate!

For example, you can combine seven Lv2 seeds into one Lv3 seed.

What Does Farm Level Do?

S = L × (L + 1) / 2
F = round₆(100 × S / (S + 505101))

L = farm level; F = farm bonus.

Farm upgrades still cost your current level × 100 gold. Farm level increases your draw contribution through the formula above. Higher levels provide a larger bonus, but the bonus grows more slowly as your level increases.

Why Support Item Trading?

The game has a social side: you can invite your Steam friends to play, harvest, and grow together! Players wanted to share in-game items with their friends, so we listened and added support for item trading.

What Compensation Do Returning Players Receive?

We migrated returning players’ Premium levels. Players with Premium level 2 or higher received Premium level − 1 Sickle Cases as compensation.

Returning players’ farm levels have been reset, but we awarded a number of Basic Seed Bags as compensation. We wish you a great start on your new journey!

Can New Players Still Earn Items?

Of course! Item distribution continues throughout the distribution period, and new players can participate by supplying crops. Your contribution matters!

What Happens to Previously Purchased Keys?

Your previously purchased keys remain in your inventory, but they no longer have an in-game use. You can still trade them or sell them on the Steam Community Market. Keys are now discontinued!

How Do You Get Gold?

Whenever a Lv6 seed is opened, the game distributes multiple gold coins to several online players!

What Have We Done to Address the Major Issues?

  1. We moved to a more powerful game server with a 6-core CPU and 12 GB of RAM, so performance issues should no longer occur.

  2. We optimized connections to the game server. Verified connection timings show that a connection that previously took 2 seconds now takes only 0.3 seconds. You can test your connection at

gamedefault.coin2tools.com

Patch Notes

  1. Fixed seasonal visuals on the title screen.

  2. Optimized resource loading by spreading initialization across frames during startup. Initial stuttering is normal while the game prepares its content; there is little additional loading after entering the game.

  3. Optimized the connection process. Clicking Play now focuses on connecting to the game server, while Steam authentication takes place during startup.

  4. Added item-change notifications and history to the right sidebar, with an option to hide notifications.

  5. Added an in-game guide covering crafting, seed consumption, contribution, settings, and more. Click the star below your avatar to reopen it.

  6. Added a client update reminder for major game updates.

Thank You for Your Feedback!

This game is made for you, and we listen to your suggestions! Your feedback helped us rethink the game, introduce a new tier system, and add more free cosmetics that you can share with your friends!

The new version may still have a number of issues. Please use the contact channels available in the game or join our Discord server to report problems. Thank you!

Enjoy the game!

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