Build 25867215

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CRACK Playtest · public · first seen

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Patch notes · published by the developer

0.9.93 - Bugfixes and Feedback

On Steam

Major fixes:

  • Made changes to how agitation builds, and how it is calmed at each step by the terminal.
  • Scaffolding bolts no longer loosen on their own over time. They now only loosen from certain egg events.
  • The productivity audit is easier to pass.
  • Collector bots no longer take buckets you're still using.
  • Several work orders now ask for less, especially when playing solo or in small groups.
  • Fixed getting stuck inside the push scaffolding.
  • Made items ride push scaffolding like resource pickups do.
  • Moved the lantern to an earlier shop catalog so solo players can have them during blackouts.
  • Fixed golf cart physics when a bucket was loaded on top of tools in the bed.
  • Fixed getting stuck inside a golf cart parked where you stand to use a terminal.
  • Golf cart cargo now moves correctly when you upgrade the cart.
  • Made golf cart handling and steering better.
  • Made bots break down less at level 1
  • Broken delivery drones now come down on the floor, instead of getting stuck inside objects.
  • Fixed exposed deposits sometimes disappearing after the egg healed.
  • Work orders that ask you to upgrade/buy things no longer get stuck if you've already done it.
  • Fixed falling off stacked ladders partway up.
  • Fixed waking up stuck inside a door after being gassed in a doorway.
  • Fixed materials floating in mid-air after moving the push scaffolding.
  • Burst pipes no longer flood the lab from a room you haven't unlocked yet.
  • Fixed the ID badge cord snagging on nothing.
  • Sliding tile puzzles now move a tile as soon as you click it, so dragging works too.
  • Shop checkout puzzles are now capped at a lower difficulty.
  • Hazards can no longer start during sleep phase.
  • Collector bots no longer call for drone lifts to places drones can't reach.
  • Fixed flickering, overlapping surfaces (split-flap displays, pictures) on the native Linux build.
  • With a controller, the main menu now starts on Host Game, and hover highlighting is more consistent.
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