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CRACK Playtest
Builds
25867215
Build 25867215
build
CRACK Playtest
· public · first seen
11 Oct 2026, 17:39 UTC
PICS live
1
Branches
3
Depots changed
—
Download delta
17:39 UTC
Time · UTC
Patch notes · published by the developer
11 Oct 2026, 17:40 UTC
0.9.93 - Bugfixes and Feedback
On Steam
Major fixes:
Made changes to how agitation builds, and how it is calmed at each step by the terminal.
Scaffolding bolts no longer loosen on their own over time. They now only loosen from certain egg events.
The productivity audit is easier to pass.
Collector bots no longer take buckets you're still using.
Several work orders now ask for less, especially when playing solo or in small groups.
Fixed getting stuck inside the push scaffolding.
Made items ride push scaffolding like resource pickups do.
Moved the lantern to an earlier shop catalog so solo players can have them during blackouts.
Fixed golf cart physics when a bucket was loaded on top of tools in the bed.
Fixed getting stuck inside a golf cart parked where you stand to use a terminal.
Golf cart cargo now moves correctly when you upgrade the cart.
Made golf cart handling and steering better.
Made bots break down less at level 1
Broken delivery drones now come down on the floor, instead of getting stuck inside objects.
Fixed exposed deposits sometimes disappearing after the egg healed.
Work orders that ask you to upgrade/buy things no longer get stuck if you've already done it.
Fixed falling off stacked ladders partway up.
Fixed waking up stuck inside a door after being gassed in a doorway.
Fixed materials floating in mid-air after moving the push scaffolding.
Burst pipes no longer flood the lab from a room you haven't unlocked yet.
Fixed the ID badge cord snagging on nothing.
Sliding tile puzzles now move a tile as soon as you click it, so dragging works too.
Shop checkout puzzles are now capped at a lower difficulty.
Hazards can no longer start during sleep phase.
Collector bots no longer call for drone lifts to places drones can't reach.
Fixed flickering, overlapping surfaces (split-flap displays, pictures) on the native Linux build.
With a controller, the main menu now starts on Host Game, and hover highlighting is more consistent.
Per-depot manifest changes
Depot changes
All depots
Depot
New manifest
Previous manifest
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5364823
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