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Patch notes · published by the developer

Elvenfoundry 1.2: Flatscreen and performance update

On Steam

Update changelog:


Flatscreen (desktop mode)

  • FPS: now uncapped for flatscreen mode.

  • New settings: mouse sensitivity and invert mouse Y, at the end of Settings - Gameplay.

  • Fixed bug: the view jumping 180 degrees while looking to the sides seated or during sex.

Performance

  • Optimized code for items on belts. Big factories run noticeably smoother.

Sex scenes

  • The climax now vibrates both controllers.

  • Fixed sex getting stuck after the climax in some poses.

  • Fixed bug that caused leaving during sex using the elevator leaving the player unable to move.

  • Hip tracker: fixed bug that made moving after sex casue moans, slap sounds and vibration.

  • Mia's moans, speed and pull-out now follow her own animation, and the clone's and Mia's faces react to speed.

Hands

  • Added guardrail to prevent hands to get stuck in the floor or outside the elevator, they reset position if detected stuck.

Scenes and dialog

  • Fixed scene 1 or 3 sometimes not starting properly.

  • Ending a scene from the menu during sex stands you up in the portal room.

  • Voice lines and subtitles stop as soon as a scene ends.

  • Fixed bug causing the factory voice lines going silent after scene 4.

  • Voice lines that overlap are now played one after the other instead of being lost.

Factory

  • Items on belts no longer block building: only the belts themselves make the preview red.

  • Sucking an item off a belt with the blob gun no longer makes it jump: it flies from exactly where it was.

  • Fixed a ghost or duplicated item that could appear when you left the factory while an item was waiting at a full machine.

  • Confirming a choice in the radial menu no longer also builds.

  • Picking something new in the radial menu no longer overwrites a machine that was still waiting to be placed.

  • VR: letting go of the right grip in the factory no longer stops bench crafting.

VR

  • Your seated height is kept between sessions instead of being measured again at every start. You can still recalibrate from the calibration screen or the menu.

Menu

  • Going to the factory no longer switches the spectator screen off. "Camera" in the factory now is "VR" on traveling.

  • Fixed "Unbreakable Clothes" always showing Off on start even when changed.

  • Fixed bug causing Audio settings to not save when you close the Audio page.

Other changes

  • Reduced game size 130 MB by removing some unused assets.

If you find any issues, you can open a fix request on Discord: discord.com/invite/tUbBrUZKVK
Thank you for your support!

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