Colossal Playtest · public · first seen
Added
- Sensitivity scaling based on FOV
- Settings sliders for both Hipfire and ADS
- Settings options for both resolution and framerate cap
Changed
- Weapon balancing for most weapons
- Distance audio falloff for weapons
Fixed
- High gravity bug (Jupiter Boots) that could sometimes occur on player death.
Known Issues
- Multi shot weapons that hit barrels at point blank can sometimes cause large lagspikes
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4397941 | 5696690577337213183 | 3360536483303268400 |