Build 25855564

build

ATMOS Playtest · public · first seen

PICS live
1
Branches
1
Depots changed
—
Download delta
21:01 UTC
Time · UTC
Patch notes · published by the developer

October 10, 2026 (1.0.99)

On Steam

Changes
- Adjusted camera level to better match with Diann's canonical height
- Moved Memory Loader closer to the portal and added blows and whistles to it
- Adjusted L-30's pathpoints to match the Memory Loader's new location
- Nerderite Hammer now creates Toolkit at the artifact's position instead of the player's position

Misc
- Added couple of new UI animations to Upgrade/Deviance cards
- Added missing shadows from the first person weapon models
- Added a liquid shader for liquids
- Added a special shader for destructibles and removed their outlines. Destructibles now periodically glint with piss yellow
- Adjusted Ice Mines wall texture to be less noisy
- Adjusted Driller's generator to be more visible
- Adjusted Driller's generator spawn conditions to be more precise
- Adjusted Storekeeper's dithering distance

Bug Fixes
- Fixed Steam Cloud - your progress is now properly saved.
- Fixed class ability UI breaking on weapon swap
- Fixed class related resources and passives not properly resetting when starting a run
- Fixed an ability to gain insanity point from practice golems
- Fixed an issue where bosses would ignore certain conditions for attacks

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
48204418135187501756775838280703736349569173