Quality Control Playtest · public · first seen
ONLINE PLAY
- Added Quick Play and a public lobby browser.
- Added host-name search, testing-mode filters, and nearby/worldwide search.
- Hosts can switch between public and private lobbies.
- Listings show player count, current map, and match status.
- Replaced the lobby TV's Practice button with Find Quick Match.
SUDDEN DEATH
- Added an industrial greybox arena for first-place ties at the end of
Standard Testing. Tied finalists fight; everyone else spectates.
- Finalists use the Gauntlet bolt-action rifle and have one life each.
- Two body shots or one headshot eliminate a finalist.
- The last finalist standing wins the session. No additional QC is awarded
by the tiebreaker, and the map stays outside regular map votes.
LOADING SCREENS AND STARTUP
- Added continuous 360-degree map-preview videos, with improved quality
and slower rotation.
- Moved role/objective information farther left and controls farther right.
- Added still-image fallbacks for reduced-flash settings.
- The game now defaults to fullscreen. Later display-setting choices are saved.
COSMETICS
- Added Trial by Fire
FIXES
- Fixed the repeating pop in the lobby electrical ambience.
- Removed the Failure Loop obstacle immediately in front of a starting position.
- Fixed overlapping surfaces beneath the Gauntlet spinning section.
- Repositioned Gauntlet lights and added suspension supports.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5327031 | 77921643250236325 | 3476795111202485475 |