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Patch notes · published by the developer

First Update! v1.0.1.0 Patch Notes

On Steam

First of all I wanted to thank you all for the feedack and support. These past 48h have been incredibly stressful, but seeing so many people enjoy and care about the game makes it all worth it. You've given me valuable insight and have helped me track bugs in order to make a better game,

I really appreciate it, thank you!

This patch is focused on fixing the most relevant issues, those being:

  • Boss of Depth -4 is no longer invulnerable

  • Scanner now works on Depth 0

  • Scanner level up animation no longer gets stuck or breaks when leveling up multiple times at once

  • Increased the movement range of the camera in the Matrix

  • CRT TV Effect is now automatically applied after reopening the game

  • Adjusted the Core costs of the Assembler so it can now be maxed as intended

  • Fixed some spanish localization mistakes

  • NeoMining achievement is now obtainable

  • Credits no longer roll after every finished run at the last depth

  • Fixed an upgrade that increased the drill's weight instead of decreasing it

If you mentioned your issue in any Steam Community Discussion or in the Discord server and I haven not mentioned it here, I simply have not had the time and will do so asap. When it comes to the next patches, I aim to continue fixing any arising issue and:

  • Speed up and smoothen parts of the progression

  • Visually upgrade the Matrix

  • Visually upgrade the Scanner

  • Bosses

  • Maybe a little surprise, who knows 👀

If you encounter any bug, have any piece of feedback or simply want to chat about the game, don't hesitate to reach out and make sure to join the Discord!

- TimeSeeker

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