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Rise of the Merchants Playtest · public · first seen

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Patch notes · published by the developer

Update 0.4.4: New Features & Fixes

On Steam

New

  • Send convoys home: The settlement window now has a "Head home" button that sends a convoy in that settlement straight back to your home settlement.
  • Faster unloading: If all of a convoy's cargo fits into your storage, it is unloaded in one go without a confirmation dialog.
  • Rest warning: The range indicator glows red when a convoy will soon need to rest.

Balancing

  • Gentler start: The roads are a little safer early in your merchant career. The danger from bandits grows over time.
  • Bandit camps after attacks: Even when you fend off an attack, bandits who escape may set up a new camp nearby.
  • In the demo, bandit camps stay at level 1.

Fixes

  • Fixed a bandit camp that could disappear too early and block the tutorial.
  • Fixed building placement ignoring clicks after you left a settlement while a construction animation was still playing.
  • Controller / Steam Deck:
    • The input for restarting your savegame can now be reached with a controller.
    • Text inputs release focus as soon as you navigate on with the controller.
    • Disabled buttons are now handled correctly with controller input in many menus.

Technical

  • Convoys load faster on the map.
  • Improved server stability and scaling when many players are online at the same time.
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