Build 25771382

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Auto Immune Playtest · public · first seen

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Patch notes · published by the developer

Bugfixes for 10-7

On Steam

New bugfixes:
- Repeated clicks can no longer cause bugged games games. (Fixed this last time but it was quick and dirty and didn't cover anything, did a real fix now.)
- Multiplayer button not blocked during tutorial
- Ranked button not ungreying immediately after tutorial
- Accepting a Steam invite while a game was starting could leave you stuck on "Waiting for host"
- New crash detection (in some cases) with error popup and pre-filled bug report, and reload last save option
- Loading a broken or missing save left you stuck in the lobby or silently started a new game
- Continuing a save made before your first action crashed on your first purchase
- Continued games ended after round 6
- Continued ranked games didn't count towards your ladder rank
- Tutorial 3 changed your ladder rank
- You could spend your carbs on cells during the tutorial's "buy XP" step, and then get locke out of tutorial progression
- Objectives checklist opened during the tutorial
- "Win a game in Solo mode" was awarded when a game started instead of when you won
- Solo achievements could be earned outside solo games, and rank achievements were awarded at the wrong ranks
- Achievement checklist opened on every lobby visit and replayed old achievements
- Achievement checklist opened for achievements it doesn't show (eg playing your first game)
- The first newly earned achievement showed as unchecked in the checklist
- Ranked games often matched you against your own previous game (now it will best effort try not to for your last 10 games)
- Chains could stretch across the map and make cells teleport when a chain cell had nothing to link to in a round
- Chain links could switch to a different cell when the round started
- Next round button showed "1/2" in solo games
- Music switching during a crossfade threw an error
- Two unused spritesheets were downloaded on every launch

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