Steadier ships and clearer dialogue

Marque & Reprisal · build 25757599 · published

On SteamNotes only · this build shipped before we watched the app

This update improves NPC navigation, menu responsiveness, and translated dialogue in the full game and Mediterranean demo. The world-map screenshots below are from the full game.

Navigation

  • Improved NPC river-mouth handoffs and coastal departures, including larger hulls.
  • Blocked local routes can replan without teleporting ships.
  • River ends taper to a point without changing navigable water.

River navigation near Nanjing:

Menus and dialogue

  • Reduced repeated work when drawing Options and opening market dialogue.
  • Reduced the cost of scheduled politics updates.
  • Long fishing and hail labels have more room, and ship papers use their available space.
  • Inventory summaries and waypoint names wrap in narrow windows instead of cutting off their text.
  • Fixed missing translations in parcel-completion replies, campaign introductions, sinking notices, historical dispatches, and composed interface labels.
  • Standing changes display at most two decimal places; supplies notices no longer expose floating-point rounding noise.

Options in the default pixel text mode:

Portuguese papers in Japanese:

Waypoint information in a narrow window:

Onboarding

  • Fishing guidance waits for an accessible market and can resume at another suitable port.

Thank you to everyone testing the game and reporting these issues!

Steadier ships and clearer dialogue · Marque & Reprisal build 25757599 · SteamPeaks