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Definitely Sneaky But Not Sneaky · beta, public · first seen

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Patch notes · published by the developer

Changelog for Definitely Sneaky But Not Sneaky 1.6.2

On Steam

Hello everyone!

Added a few new features, some polish, and fixed some bugs. The new muzzle flash and melee weapon trail FX makes the game look a little nicer! Lastly, I tweaked the enemy AI slightly so they should seem a little smarter.

Features:

  • Added utility: Coin - Throw this in front of you; if you shoot it with a bullet, the bullet will redirect to the nearest target

  • Added mod: Bullet Destroyer - When you destroy a bullet, it spawns a bullet towards the nearest target

Small changes:

  • Added muzzle flash FX to guns (there is a setting to disable this in the options)

  • Melee weapons now leave a trail behind them when swung

  • Sticky Gun fire and reload speed increased slightly

  • Traversing the menus should be slightly easier

Bugs fixed:

  • Enemies would react to the wrong sounds sometimes (ex: if you shot a gun behind them, they would chase the bullet instead)

  • Crown mode: Characters could be awarded the crown after dying

  • Level editor: Copying an enemy softlocked the game

  • If you restarted the level while an enemy was dying, they would respawn with their color slightly darkened

  • Some menu text was not fit properly on the screen

  • For some camera zoom values, floating text from characters was not lining up with the character model

I will probably push some more planned features soon! There's still some enemy behavior I'd like to tweak.

As always, if you have any issues or ideas, head to the Community Hub and make a post!

Thanks,

Thomas

boxedworks

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