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NABERON Playtest · public · first seen

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Patch notes · published by the developer

Playtest update – 4 October 2026

On Steam

Another round of fixes based on your reports. Thank you for writing to us, we read every piece of feedback!

Planet surface

  • The camera can no longer be zoomed below the terrain: on hills and slopes it stays above the ground.

Interface

  • Labels that appear during play now have the same slate background as the panels, so they stay readable over anything: notifications, the narrator's subtitles, the tutorial buttons, the F1 hint, the exit and handover questions, the Defend button, the fleet stats line on right-click and the building labels on the surface.
  • The F1 help and the surface battle alert use the same background too, and the help text is now light.
  • The production and market panels got a solid slate background and now sit in front of the top resource bar and the fleet names. The planet and the fleets no longer show through them.
  • In the market, you pick an offer by clicking its model.

3D previews

  • The production panel's rotating ship no longer shows up in the market when there is no offer.
  • Rotating models on the panels are shown at full detail. If you lower Quality in the settings, they simplify the same way as in the galaxy.
  • The light fighter's weapon position and facing have been corrected.

Known issues, being worked on

  • During colonization the planet still offers the Colonize command.
  • The narrator still mispronounces a few words.
  • Some rotating 3D models on the panels are too dark or too bright.
  • On the surface, shadows can fall across some interface elements.
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