Build 25701691

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Patch notes · published by the developer

Playtest Patch Notes v0.1.6

On Steam

Art

  • Added end screen to Demo accessible after defeating act boss.
  • When killing multiple enemies at once, multiple kill splashes will appear.
  • Kill splashes now accurately represent the value of the enemy and crystals obtained.

Balance Changes.

  • Less item repeats should appear.
  • Rerolling rush die no longer generates a new temporary die.
  • Sucker Punch has been reworked.
  • Moved to DUO for Warrior/Rogue, now moves 1 to a threatened tile.
  • Moved Greatbow to Common for Warrior, removed dice cost.
  • Moved Spear to Rogue, removed second die slot.
  • Poison Kit moved to uncommon.
  • Claw moved to rare.

Bug Fixes

  • The boss fight at the end of the act now functions as intended.
  • Extra dice generated next turn from effects like the Locket no longer generate dice every turn.
Per-depot manifest changes

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Playtest Patch Notes v0.1.6 · DicePool Playtest build 25701691 · SteamPeaks