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Patch notes · published by the developer

Update 1.4.0

On Steam

Update 1.4.0

Quite a few new features here! Note that this update will invalidate previous saves.

Features

* Added 3 new capsule types.
* Added 1 new anomaly type.
* Added an armory that increases crew combat effectiveness.
* Added cloning vats that regenerate crew.
* You can physically dock with allied ships to exchange crew without a teleporter.
* Made Orbitron clues more helpful.
* Added NPC scientific surveying vessels that compete with the player to collect anomalies.
* New "capture" order for allies that stops them from dealing lethal damage to enemies.
* Relay orders to order multiple allies at once.
* Improved NPC navigation.
* Merchant stations will tell you their wares when hailed with the comlink.
* Increased safe distance from enemies when warping into a new system.
* Added a short warp animation.
* Added keyboard controls to the warp menu and the inventory/refit menu.

Bugfixes

* Fixed hostile merchants giving friendly messages when hailed.
* Fixed player ship sometimes changing when reloading saved games.
* Prevented hyperspace jumps while landed on planets or docked at stations.
* Fixed issue where ships could stay targeted after they left the system or were disintegrated.

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
213587128956579296734797886733642495537519581
213587292153554935364931215026187507147133437