WarpVector · public · first seen
Quite a few new features here! Note that this update will invalidate previous saves.
* Added 3 new capsule types.
* Added 1 new anomaly type.
* Added an armory that increases crew combat effectiveness.
* Added cloning vats that regenerate crew.
* You can physically dock with allied ships to exchange crew without a teleporter.
* Made Orbitron clues more helpful.
* Added NPC scientific surveying vessels that compete with the player to collect anomalies.
* New "capture" order for allies that stops them from dealing lethal damage to enemies.
* Relay orders to order multiple allies at once.
* Improved NPC navigation.
* Merchant stations will tell you their wares when hailed with the comlink.
* Increased safe distance from enemies when warping into a new system.
* Added a short warp animation.
* Added keyboard controls to the warp menu and the inventory/refit menu.
* Fixed hostile merchants giving friendly messages when hailed.
* Fixed player ship sometimes changing when reloading saved games.
* Prevented hyperspace jumps while landed on planets or docked at stations.
* Fixed issue where ships could stay targeted after they left the system or were disintegrated.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2135871 | 2895657929673479788 | 6733642495537519581 |
| 2135872 | 9215355493536493121 | 5026187507147133437 |