Deep Hook · public · first seen
Grandpa left you his tackle box, a letter, and a fishing journal with its pages scattered across the five waters. This update gives Deep Hook a story, a hand-drawn world map, full controller support, and a lot more life on the water while you wait for a bite.
Existing saves carry straight over: Grandpa's letter is waiting the next time you load in, and you keep all your progress and gear.
Start at the pond, where Arlo has been keeping Grandpa's old bamboo rod for you.
Five chapters, one for each zone. Every shopkeeper knew Grandpa at a different age and has a page of his journal to give back.
Talk to the shopkeepers when a gold ! appears over their shop. Each one has a small gift for you.
The permit quests are now part of the story: each keeper sets you a few tasks (including your next rod), vouches for you, and sells you the permit to the next water.
Find the fish Grandpa never caught, then head home for the last page… and his lucky straw hat.
Read every page you've collected in the new Story menu.
The zone list is now Grandpa's old chart: pond, river, mountain lake, coast and the dark trench of the Deep, linked by a dashed trail.
Pick a zone and your straw-hat token walks the trail there. Locked zones tell you which permit you need.
Fish shadows: the fish you're about to hook now circles your bobber. Its size and shape come from the real fish, so a big shadow means a big fight, and rare fish give themselves away with a faint glint.
Nibbles: the bobber twitches as fish test the bait before they bite.
Junk and treasure: sometimes the thing on your line isn't a fish: an old boot, a tin can, a coin pouch, or a message in a bottle with a tip or a scrap of someone's story. Junk casts no shadow, if you're watching closely.
A fish that gets away mid-reel is now identified and noted in your journal as "seen".
The journal shows what you've learned about each fish: when it's most active, what weather it likes, and what rod or bait it needs.
Shopkeepers now give a weather forecast for tomorrow, so you can plan a trip for the fish that only bite in the rain.
Play everything with a controller: A cast, hook and hold to reel · B back · X talk to the shopkeeper · LB/RB switch menus · Start pause · Select fold the goals panel.
Your story step, requests and special assignments now sit in one compact panel with progress bars, readable over every zone's water.
Press Tab (or Select) to fold it down to a single line. It glows briefly when something changes, and fades while your line is in the water.
Finished requests show a Claim button right in the panel.
All new text is translated into every supported language, and the bait shop sign, prices and weather names are now translated too.
Special assignments now show the actual hunt (e.g. "Catch a Golden Koi") instead of how they were unlocked.
Fixed: starting a new game after playing another save in the same session could carry over that save's catches and bait.
New store and library artwork.
Thank you for fishing with us during Early Access. If you find a bug or have an idea, the community hub is the best place to tell us.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4610181 | 8327225160064312578 | 4067719557223857047 |