Sinking Eternity Playtest · public · first seen
-Improved the audio effect of the corpse retrieval button
-Prevented the corpse retrieval emergency button from being pressed if there are no corpses or if the corpses has already been moved to the shelter
-Prevented audio from playing when trying to loot a corpse while your inventory is full
-Hid the pickaxe recipe until the player finds a Sandlurker Stinger
-Changed the "Empty Wastes" out of biome catch-all area name to "Uncharted Area," as it was confusing why it didn't give an area discovery popup
-Moved the yellow spark fish away from the Cryostation descent to make it easier to focus on the upcoming air source
-Made the small blue fog patches in the Shallow Waters disappear when far away
-Tentative fix for a few players who see the blue menu cursor in-game while the menus are closed
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5259281 | 3449720404457050920 | 6872939001882519081 |