Roll The Bones · public · first seen
We are super excited to present Major Update: "Roots & Rage"! We've been working hard to bring you a fresh experience, starting with a completely revamped introduction to the game, new spells, artifacts, dice, and challenges.
Additionally, Roll the Bones is now available with a 20% discount during the Autumn Sale! If you or your friends haven't jumped in yet, now is the perfect time!
Various & Quality of Life:
Tutorial level redone from scratch — smoother and much better onboarding!
Simplified spellbook and loadout screen for clearer navigation.
New Effect:
Berserk — Doubles spellcasting damage for both players and affected enemies!
New Spells:
Root Whip — Long inline Melee applying poison [L1-L5].
Root Swing — Short swing Melee applying poison [L1-L3].
Berserk Aura — Aura doubling damage of entities inside [L1-L3].
Chain Aura — Applies locked & binding effects [L1-L4].
Thorn Gun — High spread burst applying poison [L1-L4].
New Dice & Updates:
[C] Thorns — Thorn Gun (6, 5, 4, 3)
[R] Force Of Nature — Berserk Aura (6, 5), Thorn Gun (4, 3)
[C] Sticks & Stones — Root Swing (6), Root Whip (5, 4), Rock (3, 2, 1)
Hooked Dice Update — Receives Chain Aura on 3.
Aura Master Update — Receives Chain Aura on 6.
New Dice Side Packs:
[C] Call of the Wild — Thorn Gun, Berserk Aura, Root Whip
[C] Melee Master — 3 melee spells
[C] White Slime — 1 white slimeball spell
[R] Get in here — Chain Auras
[R] Bubbles — 3 auras
[L] Berserker — 3 Berserk Auras
[L] Glass Cannon — Glass Shard spells
New Artifacts:
[R] Forest Flower — Casts Berserk Aura
[C] Soap Bar — Aura spells produce +1 aura
[R] Shampoo — Aura spells produce +2 auras
New Challenges:
Dark Forest — Rooted anomaly, Flytraps and Crawlings (just boulder dice available).
Night Forest — 1 Nightcrawler and Flytraps (new dice only).
Tall Forest — Skeletons LVL 2 and Flytraps (Legendary dice only).
Anomalies, Skins & Enemies:
New Anomaly: Forest Flowers
New Skin: Cute Slime
New Enemy: Flytrap (available in Shalewood Vale Gate and new challenge gates).
Bugs & Small Tweaks:
Fixed melee spells not counting towards unlock goals of enemies set on fire or frozen.
Added new unlock condition: “Poison enemies”.
Thank you all for your continuous support and feedback! Jump in, test the new tutorial, master the new spells, and let us know what you think on our Discord or in the Steam forums.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2527551 | 173349922442182779 | 2075568630752470940 |