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Patch notes · published by the developer

EA - Release Notes 29.09.2026

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FIXES:

  • Fixed configured quest markers being replaced by the fallback cube when TMP was removed
  • Fixed marker depth handling and added protection against silhouette/highlight overlays
  • Fixed Gaia’s “Hold it” response launching combat instead of cancelling
  • Removed automatic battle selection for unknown choices or missing popup UI

IMPROVEMENTS:

  • Replaced flat overworld quest markers with real 3D models, removing their RenderTexture and preview camera
  • Added configurable rotation, bobbing, pulsing, size, and height placement while preserving authored materials
  • Added short decision explanations above adventure choices, with runtime and UI scaffolder wiring
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