The Complex IV · public · first seen
Version 2.0 is here with a lot of updates.
Visual Changes
The game has received a massive visual overhaul that includes updates to UI, models, visual effects, water, sky and atmosphere. Just about everything you see has been updated.
Characters, monsters and NPC's now have animated models. No more capules or beans.
Custom Scenarios
You now have the ability to play customised, procedurally generated maps. Change a multitude of settings to make the scenario as easy or hard as you like.
Over 2 billion maps to choose from!
New Additions
Opportunity Attacks: Attacks of opportunity have now been added, allowing your character and monsters to perform free attacks during movement. You also have the option to use 'disengage' to avoid these attacks.
Scenario Camera: Get a birds-eye view during a turn. Watch the action unfold whilst the camera automatically focuses on what's going on around your character.
Physical D20: Some of your actions involve a D20 check. Now you can actually see the die physically roll on the map.
Level Up With Presets: Levelling up now allows you to continue with your initially selected preset, if you want to, making the process smoother.
New Skills: Added new skills Action Surge, Second Wind.
New Monsters: Added Steam Mephit, Dust Mephit, Ice Mephit, Magma Mephit, Magmin.
Updates
Loot System Updated: Items drops from monsters now have a greater chance of including magical items.
Tutorials: Updated and added more tutorials to better guide you through the initial experience.
Bug Fixes: Several issues fixed.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2460771 | 7542916056754680201 | 379275989872122426 |