Build 25585932

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Patch notes · published by the developer

Patch 2.5.a

On Steam

Bug Fixes

  • Reconnecting players will no longer come back dead in cases where they should still be alive

  • Fixed bug where players loading a save from the Citadel campfire could not earn the Medieval History badge

  • Cloned items with fuel should no longer spontaneously recharge

  • Fixed some visual artifacts with the lava streams in the Kiln

  • Optimized several meshes in the final biome

  • Players attempting to connect to a game in a different part of the world will no longer get stuck on the Loading screen

  • Fixed a case where attempting to join a room code that doesn't exist would break your menu buttons

  • Fixed an issue where reconnecting or loading a save as a skeleton would sometimes instantly kill you

Misc.

  • Reduced the amount of fall damage a player takes when leaving an anti-sphere

  • Restored original menu music

Per-depot manifest changes

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Patch 2.5.a · PEAK build 25585932 · SteamPeaks