Now live on the Playtest default branch for macOS and Windows. Update through Steam to play.
Added
- Temporarily suspend a passenger service with a reason, effective date and optional review date. Review passenger recovery, refunds and costs before confirming, then resume manually when aircraft, crew and airport restrictions allow. Schedules and fares are retained, airborne flights finish, and standing costs continue.
Changed
- Reduced simulation processing time and memory use during normal play and multi-day advances in established airlines.
Fixed
- Maintenance visits fully covered by another visit no longer show false overlap or cancellation warnings.
- Route cancellation summaries retain specific crew explanations and exclude positioning-flight cancellations.
- Knock-on disruption stops when schedule slack absorbs the delay, and incident penalties reflect actual passenger impact when the case closes.
- Ferry requests explain and enforce maintenance limits before acceptance, so overdue aircraft must complete the required local maintenance before dispatch.
Full changelog