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ReapCycle Playtest · public · first seen

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Patch notes · published by the developer

Pre-Alpha Patch 0.1.2

On Steam

Pre-Alpha patch 0.1.2!!!

  • The multiplayer lobby had unexpected behavior when leaving with a crew and starting a new session. This patch should stabilize behavior when individual clients leave a session or the host ends the session but wants to keep the crew with them.

  • Players joining friends already in a game should no longer have the tutorial restart on them,

  • Added nameplates for players and a randomized color on the spacesuit of each player. This should help in telling each other apart!

  • Removed the inoperative crafting bench in the Hub that I left there by accident

  • Steam names now appear on the mini-map in the space stations

  • Fixed the issue where players were floating about 6 inches off the ground

  • Fixed the lobby issue where the lobby player avatar would launch into space

  • Removed the random ragdoll falling in the lobby, I may have forgot one though

  • Fixed an issue where returning to the Hub would load all the enemies and security containers from the previous dungeon run into the Hub for the client

  • Replaced the lobby avatars mesh with the updated ReapCo Employee mesh.

As always, please report anything I missed to [email protected]

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