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vh0.9.2 - Menu Scale Patch (2026-09-24)
Summary:
this patch fixes some issues that caused some wonky scaling of the settings UI
NOTE: due to the change in default window size, the Window Scale setting will be reset when updating from previous versions
Changes & Fixes:
- default window size on desktop is now 1600 x 960 instead of 1000 x 600
- this is to match the size rendered to the dashboard overlay and allow for cleaner scaling
made some changes to the Window Scale settingthe size in pixels that will be set when the "Apply Window Scale" button is clicked is now shownthe -/+ buttons now change the slider in intervals of 5% instead of 25%the range of the slider is now 50% - 150% instead of 75% - 200%internal name has changed from desktopWinScale to desktopWindowScalethis change resets the value of this setting back to 100%added console log message when setting the desktop settings window sizedesktop settings window scale and size values are now properly rounded internallychanged the size of the UI canvas and camera to fit each other neatlyfixed UI camera being vertically offset by 0.025 unitsadjusted the main menu tab buttons to scale more cleanly with the pixel resolutionoptimized menu tab iconsfixed some icons taking up way more texture memory than they need topacked icons into sprite atlasreplaced Raw Image components with Image componentsthis change allows UI sprites to be rendered in a single draw call, rather than individuallypacked settings menu objects into prefabs for better maintenance