Build 25505647

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Throttle Trace · beta, public · first seen

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Patch notes · published by the developer

0.38.0 - Custom input mapping and improved strategies

On Steam

Input binding

You can now set up custom input maps! It's in Settings -> Controls

Strategy Fixes

  • fix VSC triggering early pit stops even when VSC has already well ended before reaching pit entry

  • fix AI staying out on same set of Wet tires up until the final lap

  • AI will no longer plan 3 stop strategies

  • AI will no longer plan 2 stop strategies when race distance is below 15%

  • Fixed a number of small bugs that resulted in weird tire selections or pitting seemingly unnecessarily towards the end of a race

Career Messages

  • Add contextual UI and link to team details page to Car Upgrade messages. This lays the foundation for more interesting message types in the future.

  • Render inbox rows as list items rather than button panels

Changes

  • Reduce ability to corner cut using lane nudging

  • Increase sensitivity of lane nudging inputs

  • Tutorial radio messages that require confirmation now displayed above car, solving issue where they are often missed

  • Minor optimizations to race physics step

  • Rotated the gear down button from B(xbox)/O(ps) -> X/Square, and the pit toggle/time attack restart button from X/Square -> A/X. This is because B/O is reserved as a "cancel" input when binding.

Fixes

  • Fix issue where, when clicking on the Track Editor UI, the scenery item underneath is selected

  • Fix player's pace mode getting reset automatically to "Conserve" while in Race Engineer mode

Per-depot manifest changes

Depot changes

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0.38.0 - Custom input mapping and improved strategies · Throttle Trace build 25505647 · SteamPeaks