Build 25492001

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Starcrest Playtest · public · first seen

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Patch notes · published by the developer

0.4.3

On Steam
  • Added Cruise Mode: allows ships to travel between 5-200km/s to easily travel between planets.
  • Added a complexity limit to ships based on PCU (performance cost unit), visible in the ship builder, only enforced in multiplayer.
  • Added mandatory email verification for when adding an email to your account, and when linking accounts using an existing email.
  • Added a setting to auto-detect quality settings based on device specs, which now also triggers by default once when you start the game for the first time (this will likely have to be tweaked a bit later depending on player feedback). Also now uses a separate GUI scale value on PC and mobile.
  • Ownership of a ship is now authomatically transferred to the player who last flew it, when the owner leaves.
  • Redesigned flight controller to make ships generally better at keeping their direction while flying in space.
  • Added a physical joystick to the pilot seat that will move based on inputs.
  • Pilot Seat monitors & HUD now have a small startup sequence and sounds.
  • Changed max characters of email address from 30 to 80.
  • starcrestgame.com now shows player ping and platform, and simplified the rest of it a bit.
  • Part resize handles in the ship builder now stay constant in size relative to the screen instead of constant in world space.
  • Various UX/QoL improvements about the order of picking/unpicking and selecting/deselecting parts in the ship builder.
  • Redesigned mobile touch controls.
  • On PC you can now also press C to exit your seat in addition to backspace.
  • Fixed ‘Play on PC’ button on mobile opening the wrong thing.
  • Fixed overlap between paint panel and new hotbar category buttons in the ship builder.
  • Fixed some part categories in the hotbar not being scrollable.
  • Fixed RCS Thruster being unable to be mirrored.
  • Fixed an issue in the ship builder regarding the auto selection of mirrored parts.
  • Fixed resize handles of ship parts sometimes remaining visible in the ship builder after the part itself was already deleted or undone.
  • Fixed ship’s navigation HUD target marker not showing sometimes in multiplayer.
  • Fixed diegtic UI buttons from being triggered on mobile before the screen was focused.
  • Fixed FPS and ping UI not being centered together with the rest of the UI properly on mobile when on a device with a camera cutout (notch).
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