Old World · test · first seen
To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.
Olympiad projects up to 100/200/300/400 Training (from 50/100/150/200)
Added mission to exchange maps with another human player
Improved symmetry of free city sites on mirror maps
Free Settler bonus card no longer appears if all city sites are settled
Characters are processed before units at turn start
Improved AI anchoring performance
Reduced some heap memory allocations when calculating water control
Added a Mod Editor, available from the Extras menu
Unit list filter left click now shows only that type instead of hiding them, shift+click toggles type
Notable characters (Exploring, Imprisoned, Exiled, Rising Star, Power Hungry, Trade Venture, Distant Claimant, Vengeful, Plotting, Bypassed) now added automatically to the pinned characters tab
Added a hint for attack preview from a different tile
Active mods popup no longer shown when starting or loading a game with mods. The loading screen now displays active mods in the bottom left
Fixed pending critical sometimes not happening when it should
Fixed clicking unit name on unit list not selecting unit
Fixed panic into a hidden unit's tile sometimes resulting in Disarm instead
Fixed ambitions to send X luxuries to tribes failing if fewer than X tribes are alive
Fixed hostile unit notification and Schapur suffix shown incorrectly in German translation
Fixed some religion mission translation issues
Fixed events sometimes not displaying 'not' requirements correctly
| Depot | New manifest | Previous manifest |
|---|---|---|
| 597181 | 4609043450129630044 | 3607566261073004072 |
| 597182 | 3734797091787052052 | 4614475560006794342 |
| 597183 | 4580476619125505238 | 571111151425147967 |