Build 25469374

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Crescent Break Playtest · public · first seen

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Patch notes · published by the developer

Playtest update 0.9.5

On Steam

Changelog:

  • certain enemies activate at a closer distance
  • reduced the damage that the world 1 trap does
  • world 3 boss now shoots more projectiles with its projectile attack
  • eye ships don't hurt you while they're teleporting anymore
  • changed some common upgrade to rare upgrades to help encourage more interesting playstyles
  • how "special" type upgrades appear is completely reworked, now it is just tied to while world you're in
  • added some new tips to the game
  • tortoise ship now should no longer reflect projectiles when they're not using the reflect power
  • improved the choosing of homing targets with player homing attacks
  • fixed a glitch when the player skips the level intro with the level intro skip setting on
  • world 4 boss has more HP
  • added text in an end game thing to make clear it's not fully implemented yet
  • edited the text in the game for consistency
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