Build 25464695

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Sinking Eternity Playtest · public · first seen

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Patch notes · published by the developer

Playtest v7 Changelog

On Steam

-Fixed the newly discovered area popups and skill gains that were not appearing correctly
-Fixed the previously discovered area popups not always appearing correctly
-Prevented AmberHelm fish from starting a charge when they can't see the player
-Prevented AmberHelm fish from charging through terrain and objects
-Fixed Auto-Swim not starting correctly when Auto-Swim and Forward are pressed at the same time
-Fixed Young Wyrmaw audio not being muted in menus when Sound Effects Volume is set to 0
-Removed Coral Fish from the Flowing Sands, as they prefer the warm shallow waters near corals :)
-Added a Weight indicator to the bottom left corner of the HUD
-Added an option to show or hide Weight information on the HUD
-Increased the distance at which Yellow Spark fish become visible, as their bright glow doesn't gradually hides them as well in the underwater distant fog
-Made smaller fish respawn farther away from the player

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Playtest v7 Changelog · Sinking Eternity Playtest build 25464695 · SteamPeaks