Build 25452364

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Second Odium · public · first seen

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Patch notes · published by the developer

Flayer Update

On Steam
  • The cost of replenishing players health status via the Flayer is now the amount of the player's Lies/13 which will make the cost more flexible regardless of the amount of Lies the player has on available

  • Adjusted further the function of how the party members follow the main player

  • added new story based scene which is prompted near the beginning of the game. This also functions as a trigger for enemy spawn activation to begin. So when the player starts a new game no enemy stalkers will persue the player during overworld exploration until this has first been activated.

  • Tweaked SP damage number text placement so it does not overlap with the HP damage text placement

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