Build 25444090

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FROG IN THE HOLE! Playtest · public · first seen

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Patch notes · published by the developer

0.1.4 Update! 100,000 frogs, better building, and more!

On Steam

Thanks for all the feedback in the past 2 days :)

Enjoy: Better building, realistic slippery surfaces, new audio settings, x5 better performance with 100,000 frogs, and more!

Detailed Changelog:

FEATURES
- Slippery surfaces like GreasyMossWall now affect player movement
- Building got a new hand animation
- As requested, you can set the max frog limit in the settings, up to 100,000!
- This News panel :))

PERFORMANCE
- Loading a save with many frogs is MUCH faster
- Frogs use a new LOD system
- VRAM down from 3GB to 500MB

CHANGES
- The sacrifice ding is local to the hole, and has its own slider in the audio settings
- Building keeps your rotation, even after switching items
- Autosaving keeps a backup, so a crash mid-save no longer breaks
- Saves are versioned and keep working across updates. Worlds from v0.1.3 count as "unknown", which is right: versioning starts here
- ControlTips (bottom left) are easier to read

FIXES
- Frogs stayed floating when you deconstructed the object beneath them
- Buying an item caused a frame hitch
- Dying froze all frogs
- Spelling: conveyer -> conveyor, canon -> cannon

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0.1.4 Update! 100,000 frogs, better building, and more! · FROG IN THE HOLE! Playtest build 25444090 · SteamPeaks