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Patch notes · published by the developer

Hellforged Mode & Quality of Life Improvements

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Hi all,

this patch introduces Hellforged, a new mode for everyone who wants a more forgiving experience. Activate it at the shrine in the hub and you gain increased survivability. Perfect if you want to enjoy the game without the full roguelite pressure. You can ignore it completely if you prefer the intended challenge, it is entirely optional.

On top of that, I added several quality of life improvements based on your feedback:

  • Your most important ability keybinds are now displayed in the HUD. Can be toggled in Options -> Gameplay.
  • New custom cursor
  • You can now choose to always show enemy healthbars.
  • Tutorial improvements
  • Statues can now only be used when you are not already at full health, so no more wasted heals.
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