Build 25421977

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Patch notes · published by the developer

⚔️ Patch Notes — Balance, Combat Polish & Card Updates

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🛡️ Combat & Relic Fixes
Enemy Health Scaling Fix: Fixed an issue where percentage-based enemy health reduction relics (such as Ruinous Seal) only adjusted the enemy's current health. Enemies now have both max_health and current_health properly scaled and synchronized at combat start.
Catalog Synchronization: Synchronized relic definitions across the Relic Hub and Game Manager with their respective resource files.
🏺 Relic Balancing & Cost Adjustments
Ruinous Seal:
Enemy health reduction tuned: 15% → 8%
Unlock shard cost reduced: 6 → 4
Withering Banner:
Enemy attack reduction tuned: 12% → 7%
Unlock shard cost reduced: 5 → 3
Hexglass Lens:
Enemy ward reduction updated: -3 → -4
Unlock shard cost reduced: 4 → 3
Sundered Chisel:
Unlock shard cost reduced: 4 → 3
Golden Pouch:
Unlock shard cost reduced: 4 → 3
Iron Heart:
Explicitly configured max_health_flat (+10 max HP at run start) and set unlock shard cost to 3.
Keen Edge:
Unlock shard cost set to 3.
🃏 Card Balance Pass — Series 1
Targeted Smite: Reverted to original powerhouse stats: 10 Cost, 200 Damage (no armor shred).
Pure Knight: Cost reduced from 6 → 3, damage increased from 3 → 10, armor gain adjusted to 14.
Pureblade Lancer: Cost reduced from 5 → 2.
Rift: Cost reduced from 6 → 3, base damage set to 14, speed penalty set to 2.
Rift Devourer: Cost reduced from 6 → 3, damage increased to 10, now deals Splash Damage.
Mystic Tea: Cost reduced from 6 → 2, healing adjusted to 7, ward gain to 5.
Orange Juice: Cost reduced from 7 → 1, speed bonus tuned from +8 → +3, healing to 5.
Pear Juice: Cost reduced from 4 → 2, damage tuned to 4, armor gain increased to 5.
Pup: Cost reduced from 2 → 1, speed bonus adjusted from +15 → +3, and now draws 1 card.
Anvil: Cost reduced from 4 → 2, armor gain tuned to 6, speed penalty removed (0), and now shreds 2 armor.
Tortoise: Cost reduced from 4 → 2, speed penalty lessened from -5 → -3, ward gain adjusted to 6.
Rider: Cost reduced from 4 → 2, speed bonus tuned from +8 → +3, armor gain to 5.
Quill: Cost reduced from 2 → 1, damage adjusted to 4, armor reduction to 2.
Sun Splitter: Cost reduced from 5 → 2, burn adjusted to 3, base damage set to 6.
Wine: Cost reduced from 4 → 2, base healing set to 16, speed penalty set to 2.
Skeleton: Cost set to 1, rarity updated to Common (0).
Rustbomb Runner: Now grants +2 buff for 2 turns.

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