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Patch notes · published by the developer

0.8.46 Patch Notes

On Steam
  • Added Card Care during normal pack openings — sleeve, top load, or MAG cards while reviewing pulls.
  • Added a new depth-of-field / bokeh effect while packs and cards are in focus.
  • Improved the new 3D pack and card presentation** with smoother movement, sharper cards, better anti-aliasing, and improved interaction.
  • Card tilt is now limited to the area around the card and returns to center when you move away.
  • Improved protection rendering for sleeves, top loaders, and magnetic holders during pack reveals.
  • SORT NEWnow shows the totalPack Value.
  • Fixed grading returns so returned slabs can be properly collected and stored.
  • Fixed grading-return controls getting stuck on Open Return / Reveal / Next** after collecting a slab.
  • Fixed a soft-lock that could happen when loading an older save with an interrupted card reveal.
  • Existing interrupted pulls are now safely recovered into your collection instead of leaving the table stuck.
  • Improved save compatibility for players updating from older versions.
  • Improved focused UI layering so progression effects and other important interfaces stay visible during the new focus effect.
  • Various pack-opening, card-rendering, UI, and stability fixes.
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