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Rip N Ship
Builds
25405240
Build 25405240
build
Rip N Ship
· public · first seen
19 Sep 2026, 06:16 UTC
PICS live
1
Branches
1
Depots changed
—
Download delta
06:16 UTC
Time · UTC
Patch notes · published by the developer
19 Sep 2026, 06:19 UTC
0.8.46 Patch Notes
On Steam
Added Card Care during normal pack openings — sleeve, top load, or MAG cards while reviewing pulls.
Added a new depth-of-field / bokeh effect while packs and cards are in focus.
Improved the new 3D pack and card presentation** with smoother movement, sharper cards, better anti-aliasing, and improved interaction.
Card tilt is now limited to the area around the card and returns to center when you move away.
Improved protection rendering for sleeves, top loaders, and magnetic holders during pack reveals.
SORT NEWnow shows the totalPack Value.
Fixed grading returns so returned slabs can be properly collected and stored.
Fixed grading-return controls getting stuck on Open Return / Reveal / Next** after collecting a slab.
Fixed a soft-lock that could happen when loading an older save with an interrupted card reveal.
Existing interrupted pulls are now safely recovered into your collection instead of leaving the table stuck.
Improved save compatibility for players updating from older versions.
Improved focused UI layering so progression effects and other important interfaces stay visible during the new focus effect.
Various pack-opening, card-rendering, UI, and stability fixes.
Per-depot manifest changes
Depot changes
All depots
Depot
New manifest
Previous manifest
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