Fixed ‘spiral of death’ caused by 2 ships touching and the ‘ship being able to go inside another ship’ system miscalculating. For a ship to go inside another ship (e.g. mothership/sub-ship type builds), the mothership will now need to have at least 2.5x more mass than the sub-ship and their entry relative velocity cannot exceed 10m/s.
Fixed some parts not mirroring correctly in the ship builder, and added the flip option to more parts.
Fixed mirrored ghost part preview on PC showing the previously-picked part model still until re-triggering the hiding/showing of the ghost part previews.
Fixed place-and-drag to resize part state on PC allowing for the main part and mirrored counterpart to overlap.
Fixed mirror plane sometimes not being at the center of the build, and added support for even-width ships.
Fixed game being able to soft-lock when 1) you are in the seat of a ship that was despawned by another player, and 2) if you were in any seat when the server was reconnecting.