Build 25368209

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轮回小队 Playtest · public · first seen

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Patch notes · published by the developer

20260817_2020

On Steam

1 Gene Lock: Adjusted breakthrough condition prompts; fixed an issue where upgrading was impossible after reaching the progress cap; standardized breakthrough restrictions across combat, items, and events.

2 Character Info: Fixed delayed attribute updates; added team avatars, health bars, and character view access to the map.

3 Lineage & Style: Styles now display final attributes for all tiers; adjusted the sorting order for ability exchanges.

4 Combat Interface: Refined displays for resource costs, cooldowns, low ammo, damage previews, and hotkey prompts; fixed an issue where cost indicators remained red after resource recovery.

5 Skills & Protection: Fixed issues regarding skill selection on corpses and "Taunt" targeting; added missing resurrection protection for the "Xiangdangdang's Legacy" trait; "Coconut" now prioritizes drawing one attack from ranged enemies upon entry.

6 Equipment & Progression: Added missing upgrade paths for certain swords; increased energy restoration from items and training rewards starting from World 3.

7 Enemy Debuffs: Adjusted values ​​and calculation logic for Bleed, Armor Break, and Energy Drain so these effects scale with enemy attack power.

8 Multiplayer: Fixed issues related to character claiming, match starts, and reconnection after disconnection.

9 Match Conclusion & Exit: Players can now exit the game before the final results screen appears, preventing the exit button from becoming locked.

10 Text Descriptions: Refined Chinese and English descriptions for wounds, Gene Lock durations, roaming effects, and more.

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