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Major update · published by the developer

BeeTD Anniversary

On Steam

Well well well...

If it isn't the BeeTD Anniversary...

Right! There is quite a few things to list off this time! Let's start with the big stuff! There is now a special event where you unlock the new community towers. They are only available on September, but they are available every September, just like the December towers.If you use BeeScript for custom gamemodes make sure to read the section on BeeScript!

I have put a few demo projects on the BeeTD workshop to showcase what you can do! SnakeTD is pretty fun actually.


Epic New Towers!

Bomber Worm

The bomber worm flies around the map in erratic patterns while throwing bombs at the wasps! They get a brief stun after being hit by the bomb, and of course the bomb has a pretty large area of effect.

Caddisfly

The caddisfly tethers wasps to it. The string slows down wasps until it eventually snaps. Multiple wasps can be tethered at a time.

Water strider

The water strider sits on a puddle of water that spreads out over time covering more area but doing less damage. Activate its ability to restore the puddle to its original form.

Curse Reworks

A lot of the curses were pretty boring and a lot of you agreed so I have decided to rework most of them. First of all Poverty now makes all prices inflate by 5% each wave. This becomes pretty insane in the later waves.

Absolution
has been kept the same since it has some interesting interactions with a few other abilities

like Automation and Retribution. Restoration now swaps item and gold wasps for mini-bosses instead. The mini bosses don't drop any extra loot so you will probably want to stay away from clovers.

Ruination now sets your hp to 5 and your coins to 75 instead of reducing your starting stuff.

Restriction
has been kept the same since I think it worked pretty well.

Fluctuation
now gives the teleport ability to all wasps without an ability (armored wasps, baby wasps. ect..). Have fun.Deterioration has been kept as it is as well. Intervention lets you only place one of each insect. Creation's old debuff. Creation now makes the price of insects increase each time you place one.

BeeTD Scripting


This version includes breaking changes to BeeScript. Old gamemodes may need to be updated by their creator in order to work correctly. New variable types for numbers were introduced so that means for things like percentage damage reduction your expected to use floating point numbers instead of numbers that range from 1-100.

In the scripting language I have added ways to draw pixels to the screen and get user input! This will let you do many things! like make buttons, icons and much more. There are some new position properties for insects and enemies as well so you can draw indicators on them and such.

You can now generate dynamic variable names allowing you to create new variables at runtime.

All of the new features are referenced somewhere in the updated documentation. It may be worth re-reading the documentation as I have re-written a lot of it. However, if you want an updated copy of the documentation you will need to delete the current one on your computer then reboot the game. You will know you have the right version because it will say v2 at the top.

Quality of life changes!

In the Custom gamemode editor there are buttons to select all maps, deselect all maps, and select realistic maps.

Custom gamemodes can be accessed without having unlocked everything using the cheat code "custom" in the main menu,

Balance...

  • Lacewing does 3 less damage.

  • Isopod is slightly faster and has more "accuracy".

  • Isopod does 2 more damage.

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