Let an AI commentate — turn it on in the settings and the state of your run (the board, score, chains, how close you are to the deadline) is handed to an AI client running on your own machine. It can read what's happening, so it can talk over your stream.
Let an AI play — it isn't limited to watching. The AI can clear tiles, drop a refill, restart a run, and even poke the characters sitting beside the board.
How it connects — everything stays on this PC. You set the port, and the token you share with the AI, in the settings.
How it plays
The difficulty now moves in stages — early on it's 3 colors and 4 rows every 3 moves; then 4 colors and 6 rows every 4 moves; later 5 colors and 8 rows every 5 moves. The further you get, the more colors you juggle and the more sand arrives at once.
…and it breathes — instead of tightening forever, every few refills a calmer wave comes through with fewer colors, less sand and more room between drops. Enough to dig yourself out, before it builds again.
Fixes and improvements
Fixed an issue where tiles outside the highlighted group could be cleared during the how-to-play walkthrough, leaving it stuck with no way forward. You can also now leave the walkthrough at any time (the button in the top right, or the Esc key).
Fixed blue and amber tiles sinking into the dimmed background while a chain highlighted their color, making them hard to tell apart.
Fixed the rainbow indicator overlapping the moves-until-refill counter in the top right.
Fixed a rare issue where on-screen animations could freeze after clearing the entire board.
Moved the version label on the title screen to the top left.