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Patch notes · published by the developer

EARLY ACCESS 0.50.9 - Mirage improvements and small fixes.

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EARLY ACCESS 0.50.9
A quick patch to improve the Mirage class. Mirage

- The anchor mechanic felt a bit underwhelming, so anchor images now copy attacks, dealing 50% damage.

- Mirage Crosscut and other abilities, like Spatial Stitch, no longer consume the anchor.

- Recall now swaps your position with the anchor instead of consuming it.


Balance
- Summons get 30% base stats from their summoner (previously 20%, and it affects Necro, Warlock and Hunter mostly)
- Archer general arrow damage and starting PWR increased by 10%.
- All 23 Named Leaders can now appear as opponents in the 1v1 Champions Tournament, except those already on your team.
- Added new tactics/formations for Infernus AI teams.Fixes
-Fixed missing or generic impact effects for Megameteor, Hammerfall and Hammer of Heaven.
- Fixed an Ice Block cooldown loop: Cascade Reset now respects Refresher’s 7.5-second minimum cooldown and only reduces Refresher, preventing repeated invulnerability cycles with Frozen Heart.
- Fixed Gravity Well and Black Hole moving across the battlefield when the player changed their aim. Their pull, visuals and final explosion now remain at the original cast location.
- Fixed Legendary Relics repeatedly offering the same item in the Market, especially in older campaigns. Future rotations now select from the full available catalog.
- Fixed Draft Mode overflowing or hiding its lower controls on widescreen and lower-height resolutions.

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