Your brigade gets personalities, the kitchen gets new ways to go wrong, and the mouse can be used as controller.
Staff with character
- Traits – cooks and waiters can now come with a trait that shows on the floor: some keep their head in a fire, some cry over it, some are clumsy, slow-but-flawless, charming, or now and then carry the plates to the wrong table. A few are hidden until you catch them in the act. Each trait has its own badge.
- Staff page – pause during a service to see tonight's crew: skills, morale and known traits.
On the line
- Station breakdown – a station can trip on its own: counters go dark, the breaker lamp turns orange, food left on a dead counter gets a blinking warning. Reset it at the breaker.
- One bandage at a time from the first aid kit.
- Fried or poached – Interact with an empty hand switches the preparation of an ingredient that has two.
- Drinks fixed – still water showed (0) on the phone and the courier could leave you stuck at the door.
- Tips follow the table's mood and drop as coins; only real mistakes cost you, not dishes still on the way.
Mouse & controls
- Mouse can be selected as a new controller type.
- Click-to-move arrives in front of the counter, facing it, and turns on the spot.
- In two-player games the mouse only drives the mouse player's menus.
Fixes
- Minus with a plate in hand takes the first ingredient that fits.
- No duplicate states on a plate.
- Tooltips stay on screen.
- Assorted menu layout fixes.