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ZedFall: Outbreak · public · first seen

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Patch notes · published by the developer

Patch Notes for 16th September 2026

On Steam

Bug Fixes

  • Raise Dead's skeleton summons are no longer sped up or slowed down by the chaos mode speed modifiers.
  • Raise Dead's skeletons now have improved pathing to find their way around buildings and obstacles to get back to you instead of getting stuck on them.
  • The Mega Abomination in Scavenge mode should now find its way around the graveyard and other structures instead of getting trapped on them.

General Improvements

  • Additional performance optimisations.
  • Players can now access their inventory from any game mode, not just the Base Camp.
  • Changing character appearance during gameplay will now update instantly for everyone in the group, no map change needed.
  • Skeleton damage from basic attacks and Plaguebearers aura damage now have different green tones on the damage numbers to help differentiate.
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