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Major update · published by the developer

Sponge Break - UPDATE 1.1.0

On Steam

Hey Sponge Buds!

Our first major patch for Sponge Break is now live.

This update focuses on revamping the new player experience, further optimizing performance, continuing to fix outstanding bugs, adding new achievements, and improving level design based on feedback.


🚀 Additions & Optimizations

  • Revamped player onboarding for new and returning sponges

    • A new “How to Play” video is now accessible from the main menu

    • Added tutorial videos for major game features such as the defibrillator, hammer, pressure plates, grave stones, and many more

    • Rafts now temporarily display indicator footprints to instruct new sponges how to steer

  • Implemented some punching system upgrades while going fast

  • The level selector in now on the main menu when hosting a game

  • More additions:

    • Added a more stable camera rotation system

    • Added UI around repair bit limits

    • Added more player feedback when taking damage

  • More improvements:

    • Optimizations on both the GPU and CPU

    • Optimizations to network during choppy water

    • Updates to the overall localization


🏅 12 New Achievements

  • Air Time: Jump over a chasm

  • Dance Off: All players using an emote at the same time

  • Death from Above: lose the raft to a stalactite

  • Explosive Ending: lose the raft to a mine

  • Giddy Up: Ride the inflatable duck

  • Hoop King: Get ball through the hoop

  • Last Sponge Standing: Be the last sponge alive at the end of a level in a four player round 

  • Pollinate This: Nobody likes a buzzing beaver

  • Suffer for Your Freedom: Get water + physical + poison damage at the same time

  • Trippy: Eat the magic mushroom

  • Turdtastic: Lose the raft to a turd

  • Took the Scenic Route: Find the destroyed RV


🌊 Level Improvements

  • Getting Your Feet Wet

    • Added repair bits

    • Adjusted layout slightly to accommodate new tutorial section

  • Reaching New Heights

    • Fixed a spot where players could get stuck if they dove too far underwater

    • Removed random geometry from the level streaming patch

  • Test the Water

    • Fixed some spots that players could get stuck under while in the water

  • Into the Wild

    • Fixed a spot where players could get stuck under water after a jump

  • Wood Chipper

    • Grounded a floating chocolate

  • The Climb

    • Fixed the collision with the pipe for getting Bing Bong (!)

  • Razor Edge & The Barrage

    • Grounded a floating campfire

  • This Is It

    • Fixed some errant water clipping and artifacting

    • Fixed the smashers to match the exterior design on the tower

    • Fixed a spot where players could get stuck after the fan puzzles

    • Fixed puzzle switches, removed the big wheels


🐛 Bug Fixes

  • Addressed an issue where players would remain stuck in the Cosmetics Shop if another player joined the session while using it

  • Fixed items missing translations

  • Fixed replication issues around mines and boxes

  • Added light in the tunnel in the 1st safe area

As always, thanks so much for your support!

(As a bonus, Sponge Break is currently on sale for a limited time. This sale not includes the full game, but also our Supporter Pack and Original Soundtrack, and will apply to all of our bundles, too.)

We'll you on the river.

Goosebyte

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