Build 25316249

build

Blinding Light Playtest · public · first seen

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Depots changed
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07:16 UTC
Time · UTC
Patch notes · published by the developer

Alpha 26.09.14

On Steam

Improvements

  • Added smart equip! The game will do its best to equip the module to each tower type it will be the most effective with. Factors include:
    • Tower placement (near the objective/nests will influence it picking objective proximity modules) - if no towers of a given type are placed, this factor is skipped
    • Enemy type and traits (towers near scorpion lanes equip attack rate modules while towers near beetle lanes equip damage modules)
    • Module level (will favor modules you've already leveled up)
    • NPC Kiren and NPC Aelita now route through this smart equip system

  • Looking for feedback on how "smart" smart equip actually is! Please let me know your thoughts in our Discord: https://discord.com/invite/QhcYQKqvxz
  • Also added "requip", the ability to restore all your equipped modules from the last time the module menu was open (including previous rounds). Also looking for feedback on if this is the right way you'd like to preserve loadouts between matches!
  • Added a crosshair indicator that Kiren can't pick up Aelita's weapons

Per-depot manifest changes

Depot changes

All depots
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