Build 25309869

build

Netherhunt · public · first seen

PICS live
1
Branches
1
Depots changed
Download delta
22:11 UTC
Time · UTC
Patch notes · published by the developer

Quality, Controls & Performance Update

On Steam

Over the past few weeks, we have worked to make Netherhunt more responsive, stable, and enjoyable to play, with improvements to controls, visual presentation, and performance.

Highlights

  • Major desktop performance and stability improvements, including frame pacing, VSync, rendering, and interface updates.
  • VSync is now disabled by default, with an option and explanatory notice in the graphics menu.
  • Mouse cursor responsiveness and reliability improved across menus, inventory, church, village, and Steam integration.
  • Refined gamepad controls: smoother switching between mouse and controller, more stable menu navigation, and pause menu fixes.
  • The victory screen now includes combat statistics with mouse, keyboard, and controller scrolling.

Gameplay & Combat

  • Fixed an issue that could cause XP gems to disappear when the pool limit was reached.
  • Increased XP pickup range and improved Frost Shard visuals.
  • XP Totems now require interaction: approach and press E on keyboard or A on controller.
  • Adjusted Shadow Crawler contact behavior and fixed Lich projectiles and freeze effects.
  • Fixed the camera after reviving.
  • Improved Portal Guardian responsiveness and fixed the life orb's appearance.
  • The portal now explains boss essence requirements more clearly before entry.

Interface, Village & Accessibility

  • Unified NPC panels and interaction prompts.
  • When several village interactions are nearby, the game now prioritizes the closest one.
  • Improved village collisions, Hero Altar framing, and NPC presentation.
  • Fixed NPC labels, screen transitions, and pause controls.
  • Objective and miniboss indicators received visual and loading improvements across maps.

Visuals & Audio

  • Refined shadows for heroes, enemies, bosses, village objects, ice mountains, and boss rewards.
  • Frozen Golems now have more consistent collision and visual presentation.
  • Improved the boss reward chest sequence.
  • Updated visual assets for Rowan and Jessica.
  • Combat sound effects now correctly respect the monster volume setting.
  • Stabilized the atmospheric grain effect.

General Fixes

  • Fixed crashes and inconsistencies in scenery, life wells, bosses, and run events.
  • Improved native interface synchronization on the leaderboard, pause, game over, and victory screens.
  • Fixed issues after Alt+Tab and when using mouse wheel zoom.
  • Reduced unnecessary rendering and loading work for more stable runs.


Thank you for playing and for helping make Netherhunt better with every update.

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
500893166793809372135870893152504820773612183