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Blast Horizon · public · first seen

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Patch notes · published by the developer

Patch 0.9.2.0 Notes

On Steam
  • Game Balance: Split shot weapon power increased from 0.5 to 0.65
  • Game Balance: LASER weapon power increased from 0.5 to 0.65
  • Game Balance: Empowered LASER weapon power increased from 0.7 to 0.85
  • Input: Movement is now normalized, diagonals will move the same distance.
  • Input: Movement responsiveness on lower FPS
  • Design: End level screen time shortened
  • Design: Weapon and Bomb pickups now use icons
  • Design: Added 2 sec cooldown after dropping a bomb, in which enemies will not shoot
  • Design: Enemy LASER shots warning sign is wider for legibility
  • Performance: Bomb drop will no longer lag
  • Performance: Significantly lower render triangle count (1:10)
  • Setting: Windowed fullscreen is now available
  • Bugfix: Comma and Period keys on score entry behavior fixed
  • Bugfix: Max framerate cap issues when switching levels, and fullscreen/windowed mode
  • Bugfix: Hit combo bonus on end level is now integer after appearing as floating point
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