Build 25303158

build

Compulse Playtest · public · first seen

PICS live
1
Branches
1
Depots changed
Download delta
15:38 UTC
Time · UTC
Patch notes · published by the developer

Compulse Playtest v0.2.3

On Steam

GAMEPLAY & BALANCING

- Added more weight and strategic impact to the choice between Ray and Projectile abilities.
- Added a minimum movement threshold to streamline turn length when slow-moving enemies traverse the map.
- Deepened battle logs to provide clearer, more comprehensive combat data.

UI & UX IMPROVEMENTS

- Enhanced visual clarity for character skills, adding glow effects and improved button behavior for smoother UI navigation.
- Polished UI layout, color schemes, and visual responses across several menus.
- Added a "Pressure Reached" status to the Compulsor icon for clearer tracking of player progress and achievements.
- Implemented new system achievements.

BUG FIXES

- Resolved issue where faulty system calls and improper game object destruction led to mid-game crashes.

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
481923120361198725303664406340156095289758084