Build 25301280

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Patch notes · published by the developer

Fixes

On Steam

- Name rooms in the 2D plan: click the pencil and name your room

- Measurements and labels no longer grow too large when zooming out

- Imported models always get material slots, even when the file brings no material

- Imported models no longer arrive 10× too large when the file is in millimetres

- Textures next to the model file (also in subfolders like MAPS) are imported and baked into the object
when unambiguous

- "My Materials": real names from the file, grouped per model; drop a PNG/JPG into the Models folder to
use it as a material

- Removing a material from "My Materials" now works for OBJ/GLB/FBX and no longer shifts other materials

- Merge: the result stays exactly where it was and keeps each source's material, colour and tiling as separate slots

- Merged shapes appear under "My Models" with a proper thumbnail and can be reused in any level

- Furniture library stays open in 3D-Floorplan mode and room names editable there too

- Your own imported materials now show in "My Materials"

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